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The King's Odyssey
Side-Scrolling Action RPG
Inspired by Journey to the west, "The King Odyssey" is my solo thesis project as a Graduate Student of The Academy of Art University. With this project I want to create an Atmospheric Combo based, fast paced side-scroller with a twist of cRPG's dialogue system.
The project become a success in school and was regarded as one of the best student made game and best thesis project of Game Development Department.
Feature Video

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Combat system combos.
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Enemies design and movement.
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Camera Control.
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Story Sequence.
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Dialogue System .
Early Concept

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Visual Style is inspired by Shadow Puppet Theater
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Combat System is inspired by Combo-based fast pace action game
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Favor fast combat with some tactics
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Enemies had specific mechanic to prevent button mashing
Character Concept

Level Screenshots
Characters Combos
The King's Odyssey Character Combos
The King's Odyssey Character Combos


00:08
Basic 4-hit Ground Combo

00:08
Launch Combo 1

00:11
Launch Combo 2

00:10
Alternative 5-Hit Ground Combo
Enemies Attack
The King's Odyssey Enemies Attack
The King's Odyssey Enemies Attack


00:10
Minion Grunt Behavior

00:20
Flying Enemy Behavior

00:30
Heavy Fighter Behavior

00:37
Erlang Behavior

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