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Bio

I’m a creative game designer with a background in illustration and 8+ years of industry experience in Game Development. I graduated with a Master of Fine Arts in Game Design and a Bachelor of Fine Arts in Illustration from the Academy of Art University.  I specialize in designing, scripting, and building game prototypes in Unity and Unreal, and my background in traditional art and illustration gives me the advantage of looking at a project from both a designer and artist’s perspective. I enjoy working in both collaborative and solo environments, and am known for producing high-quality, reliable designs.

I'm currently working as a Lecturer at the Royal Melbourne Institute of Technology in Ho Chi Minh City, Vietnam, while also consulting for various Game Studios.  

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